DARK
3Infernity Queen
Archetype:
Infernity
ATK:
300
DEF:
900
View:
2091
If you have no cards in your hand and this card is in your GY: You can banish 1 DARK monster from your GY, then target 1 DARK monster you control; it can attack directly this turn. You can only use this effect of "Infernity Queen" once per turn.
Infernity Queen — Power Evaluation
Final Score: 31 ± 8 · Confidence: Medium
- Intrinsic: 34 · Deck: 28.4 · Meta: provisional
- Primary role: Utility
Why it scores here
Infernity Queen converts one specific state, an empty hand with the card in the GY, into a single direct-attack enablement on a DARK monster, paid for by banishing another DARK monster from the GY. That is a one-shot, once-per-turn, net-negative trade with no interaction and no recorded combo use. Its 300 ATK and 900 DEF earned nothing; the score rests on its body as a generic Level 3 DARK material and on its low deck cost.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 25 | The GY activation needs an empty hand and the card already in the GY, a narrow state with no searcher or recursion evidenced (verified, from card text). |
| Combo & Conversion | 20 | The only payoff is one direct attack on a DARK monster already on the field, with no combo boards to confirm more (inferred, from card text; combos_evidence has 0 appearances). |
| Resource Economy | 10 | It costs one DARK monster banished from the GY and returns no card or advantage, so it is net -1 (verified, from card text). |
| Effect & Interaction | 5 | The card has no negation, removal, or disruption; the evidence shows no interaction role (verified, from card text and role_hint_tags). |
| Material Utility | 45 | As a Level 3 DARK Fiend it is a clean generic material for DARK Level 3 summons, and the body keeps that value when its effect is negated (inferred, from card attributes). |
| Resilience & Flexibility | 35 | The effect is a GY activation, which is hard to interrupt, but it is once per turn and only works in the empty-hand state (verified, from card text). |
| Deck-Building Efficiency | 50 | It is a single-copy, low-cost card with no garnet or lock, though the empty-hand condition restricts when it works (verified, from card text and decks_evidence copies). |
Calculation
Weight profile: Utility / no clear role default weights; no secondary blend. Intrinsic ≈ 34, Deck ≈ 28.4, Meta = provisional. Modifiers: Conditional empty-hand activation (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Cheap GY-activated direct-attack enabler for a DARK monster
- Clean generic Level 3 DARK material body
- Low deck cost: a single copy with no garnet or lock
Weaknesses
- Needs an empty hand and the card in the GY
- Net -1 in cards with no advantage returned
- No interaction, no searching, and a one-shot payoff
- Only one deck in the sample uses it
Counters / choke points
- No counters are evidenced; the effect is a once-per-turn GY activation gated by an empty hand
Best use
Level 3 DARK material body with a minor GY direct-attack effect. Decks: Infernity-themed list (the single observed deck). Suggested copies: 1.
Evidence & gaps
- Verified: Level 3 DARK Fiend effect monster, 300 ATK / 900 DEF; GY activation: no cards in hand and the card in the GY, banish 1 DARK monster from the GY to grant one DARK monster you control direct attack this turn; Once per turn; Appears in 1 of the sampled decks at 1 copy
- Observed: Appears in 0 of 0 recorded combo boards; Sampled deck partners are Infernity cards
- Inferred: Generic Level 3 DARK body is useful as material; The empty-hand condition makes the effect hard to use in most states
- Data gaps: No combos supplied: combo conversion is text-only inference No guides supplied No banlist token: assumed 3 copies (unlimited) No usage statistics (StatisticsCard); inclusion is from a single deck only Card archetype is 'Infernity' but the only deck is recorded under archetype 'Không có' (none); archetype membership is unconfirmed A single-deck sample gives very weak deck-level evidence






